Roblox reported a narrower loss of $227 million, or 32 cents a share, beating analyst expectations for a 43-cent loss. Revenue rose to $1.57 billion, but bookings fell 12% to $1.7 billion. Average daily users dropped 9% to 138 million, and engagement hours fell 15% to 34 billion. The company cited difficult year-over-year comparisons and said algorithm changes improved retention. For Q4, it projected revenue of $1.47-$1.58 billion and a bookings decline of 10-15%.
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